Post by jimraynor on Aug 22, 2013 13:36:50 GMT
Regarding the big "380K sold" headline. That is at best an estimate. Because Sega has played "fast and loose" with the terms "sale" versus the term "shipped" in 2012 and 2011.
Several news outlets with a better attention to detail than IGN elected to use the term "Shipped".
IGN's silly headline is just sad and humorous all at one time.
thanks for posting this.
if any one cares to examine the pdf provided you can see it shows the IGN article with the headline "Sega Financials Rise on Positive Company of Heroes 2 Sales" is misleading and/or false.
www.ign.com/articles/2013/07/31/sega-financials-rise-on-positive-company-of-heroes-2-sales
This allows Relic officials to throw that link around as though Relic can have some large impact on Sega-Sammy. This is not possible. Relic's games can not generate enough revenue to do so. And IGN's headline is silly.
Here is an article from a more reputable source than IGN.com stating Sega "shipped" 380K units. Not sold. This means Sega put a bunch of boxes on store shelves
and anticipates their sale.
www.joystiq.com/2013/07/31/sega-sammy-made-q1-profit-company-of-heroes-2-shipped-380k-in-f/
CoH2 was out of the "Top 10 Best Seller List" for "Steam Strategy Games" just 5 days after the game released. CoH2 now sits in 21st place. Not amongst "all games", but amongst "Steam Strategy games".
No other game in Steam's library with sales similar to what Sega is claiming only has 1,800 online merely 8 weeks after release.
Another poster, Z3r07, tries to make the math fit by stating there are "6,000 average online".
In the past 16 days the game has had 6,000+ user for 2 hours.
In a few months more people will be playing vCoH1 ( new steam edition ) than will be playing CoH2.
I hope things improve once the game goes on sale. But, referencing incorrect headlines by IGN won't change the simple numbers every one sees every day.
IGN claims to be this big, wonderful, truthful, honest company. And yet, their big eSports league IPL has still yet to pay its biggest money prize winners from events happening a year ago. They have even avoided paying some of the contractors who set up the event.
Several news outlets with a better attention to detail than IGN elected to use the term "Shipped".
IGN's silly headline is just sad and humorous all at one time.
iYesterday, 22:06 PMIpKaiFung
you can read Sega's first quarter reports for this financial year. All the numbers are there.
www.segasammy.co.jp/english/pdf/release/2014031q_hosoku_e_final.pdf
you can read Sega's first quarter reports for this financial year. All the numbers are there.
www.segasammy.co.jp/english/pdf/release/2014031q_hosoku_e_final.pdf
if any one cares to examine the pdf provided you can see it shows the IGN article with the headline "Sega Financials Rise on Positive Company of Heroes 2 Sales" is misleading and/or false.
www.ign.com/articles/2013/07/31/sega-financials-rise-on-positive-company-of-heroes-2-sales
This allows Relic officials to throw that link around as though Relic can have some large impact on Sega-Sammy. This is not possible. Relic's games can not generate enough revenue to do so. And IGN's headline is silly.
Here is an article from a more reputable source than IGN.com stating Sega "shipped" 380K units. Not sold. This means Sega put a bunch of boxes on store shelves
and anticipates their sale.
www.joystiq.com/2013/07/31/sega-sammy-made-q1-profit-company-of-heroes-2-shipped-380k-in-f/
CoH2 was out of the "Top 10 Best Seller List" for "Steam Strategy Games" just 5 days after the game released. CoH2 now sits in 21st place. Not amongst "all games", but amongst "Steam Strategy games".
No other game in Steam's library with sales similar to what Sega is claiming only has 1,800 online merely 8 weeks after release.
Another poster, Z3r07, tries to make the math fit by stating there are "6,000 average online".
In the past 16 days the game has had 6,000+ user for 2 hours.
In a few months more people will be playing vCoH1 ( new steam edition ) than will be playing CoH2.
I hope things improve once the game goes on sale. But, referencing incorrect headlines by IGN won't change the simple numbers every one sees every day.
IGN claims to be this big, wonderful, truthful, honest company. And yet, their big eSports league IPL has still yet to pay its biggest money prize winners from events happening a year ago. They have even avoided paying some of the contractors who set up the event.